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Pax Holocron Admin
Posts : 904 Experience : 1128 Join date : 2016-12-07
Character Sheet Health Points: (100/100) Shield Points: (75/100) Armor Percentage: (50/100)
| Subject: Re: JEDI EXTRACTION Sun 2 Sep - 14:20 | |
| Skye Attack1: 28vs5 HIT 2 Bolts DamageSkye Attack2: AutoMissSkye seems to not get in good position. Droids are immune to critical hits and tight spaces are bad for sniper. Benna seems to block the passage for the rest of the group and Aspen is unable to reach Oyo to heal him. The droids seems to still target Oyo. - Round8:
Lindrala (155/119HP) Aya (36/36HP) (Maintaining the Force Field) Murriel Droideka2 (20HP|49SP)(5AC|15AB|10DC)(5REF|0FOR|0WILL|7COM)(Damage 15Bolts|19-20x2) (Murriel Hack R13)(WeaponOverheat R10) Oyo (24/108HP)(ForceSpeed2 R11) Axo (ForceCunning1 R11) Skye (102/102HP) ►Benna (Stealth) Aspen Droideka3 (20HP|56SP)(5AC|15AB|10DC)(5REF|0FOR|0WILL|7COM)(Damage 15Bolts|19-20x2) Droideka4 (20HP|88SP)(5AC|15AB|10DC)(5REF|0FOR|0WILL|7COM)(Damage 15Bolts|19-20x2)
Mist of Nightmare: Conjured by the Grand Necro Witch, with assistance of the Grand Mind Witch, the Mist of Nightmare uses the energy collected from the dreams and nightmares of Dathomorian inhabitants that the witches have invaded during their centuries long slumber. The nightmare creatures can cross over to the real world as manifestations but they cannot go far away from the mist, they however can enter the barrier. This dark art of the Force slays living creature that finds its way inside the mist. If the living creature stays longer than 1 full round within the mist, it must make Fortitude 17 or die and rise as zombie in next round, if wins then it loses half of its maximum health points (25% if cyborg). Creatures that are within the mist gain 50% concealment. A Force User may create a field safe for living, centered at the caster with 5 square radius. The caster is unable to use standard actions, free actions, or full round actions. It can use only 1 move action per round and when doing so, it must win Use the Force DC or the field radius will shrink by 1 square each time it fails. The closer to the Grand Necro Witch, the stronger Mist of Nightmare becomes, and higher Use the Force DC will be required.
Hall part1: Use the Force 5DC Hall part2: Use the Force 10DC Hall part3: Use the Force 15DC
If the caster flawlessly reaches the GateWay point 1J, move actions will remain default and carry over to next hall part. If the caster fails even one DC, the Mist of Nightmare will affect the caster, reducing the movement speed by 1 square for entire next hall part, making the caster more tired and slowing the movement down to minimum 1 square per movement action at Hall part3. Reahcing GateWay 1J in the Hall part3, without any failed Use the Force since the start of Hall Part1, unlocks special option. Coordination of chosen specialist will be commanded by the protagonist as a free action during her turn.
Aura of Force Disturbance: All hostile beings within the area suffer 90% penalty to all Use the Force skill results.
Lindrala's Grasp: Target loses 10hp per round, and loses 1 field range on the Force Barrier against Mist of Nightmare. Target is unable to move and be moved. The hand persists until destroyed.
Anomaly of Light Side Energy S11: In presence of Master Lindrala, force energy manifested in the middle of Mist of Nightmare. But it cannot withstand for long. At start of round 6 it will expire if not collected. Eligible: Aspen, Lindrala. Orbs collected 1/5
Lindrala's Options: 1. Move from X to Y. 2. You decide. 3. Free RP.
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Benna
Posts : 191 Experience : 639 Join date : 2017-06-06
Character Sheet Health Points: (72/72) Shield Points: (0/0) Armor Percentage: (0/0)
| Subject: Re: JEDI EXTRACTION Sun 2 Sep - 14:23 | |
| Keeping her head down till right moment comes Benna advances to the front
Move action: P11 -> S7 |
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Aspen
Posts : 70 Experience : 99 Join date : 2017-08-25 Age : 26 Location : MD
Character Sheet Health Points: (42/42) Shield Points: (0/0) Armor Percentage: (0/0)
| Subject: Re: JEDI EXTRACTION Sun 2 Sep - 21:59 | |
| Aspen turns the corner to see the foe waiting there for the crew "You guys don't think this one has any fire bombs or a flamethrower, right?"
Move Action: N13 to O11 Move Action: O11 to R11 |
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Pax Holocron Admin
Posts : 904 Experience : 1128 Join date : 2016-12-07
Character Sheet Health Points: (100/100) Shield Points: (75/100) Armor Percentage: (50/100)
| Subject: Re: JEDI EXTRACTION Tue 4 Sep - 3:12 | |
| - Round8:
Lindrala (155/119HP) Aya (36/36HP) (Maintaining the Force Field) Murriel Droideka2 (20HP|49SP)(5AC|15AB|10DC)(5REF|0FOR|0WILL|7COM)(Damage 15Bolts|19-20x2) (Murriel Hack R13)(WeaponOverheat R10) Oyo (24/108HP)(ForceSpeed2 R11) Axo (ForceCunning1 R11) Skye (102/102HP) Benna (Stealth) Aspen ►Droideka3 (20HP|56SP)(5AC|15AB|10DC)(5REF|0FOR|0WILL|7COM)(Damage 15Bolts|19-20x2) Droideka4 (20HP|88SP)(5AC|15AB|10DC)(5REF|0FOR|0WILL|7COM)(Damage 15Bolts|19-20x2)
Mist of Nightmare: Conjured by the Grand Necro Witch, with assistance of the Grand Mind Witch, the Mist of Nightmare uses the energy collected from the dreams and nightmares of Dathomorian inhabitants that the witches have invaded during their centuries long slumber. The nightmare creatures can cross over to the real world as manifestations but they cannot go far away from the mist, they however can enter the barrier. This dark art of the Force slays living creature that finds its way inside the mist. If the living creature stays longer than 1 full round within the mist, it must make Fortitude 17 or die and rise as zombie in next round, if wins then it loses half of its maximum health points (25% if cyborg). Creatures that are within the mist gain 50% concealment. A Force User may create a field safe for living, centered at the caster with 5 square radius. The caster is unable to use standard actions, free actions, or full round actions. It can use only 1 move action per round and when doing so, it must win Use the Force DC or the field radius will shrink by 1 square each time it fails. The closer to the Grand Necro Witch, the stronger Mist of Nightmare becomes, and higher Use the Force DC will be required.
Hall part1: Use the Force 5DC Hall part2: Use the Force 10DC Hall part3: Use the Force 15DC
If the caster flawlessly reaches the GateWay point 1J, move actions will remain default and carry over to next hall part. If the caster fails even one DC, the Mist of Nightmare will affect the caster, reducing the movement speed by 1 square for entire next hall part, making the caster more tired and slowing the movement down to minimum 1 square per movement action at Hall part3. Reahcing GateWay 1J in the Hall part3, without any failed Use the Force since the start of Hall Part1, unlocks special option. Coordination of chosen specialist will be commanded by the protagonist as a free action during her turn.
Aura of Force Disturbance: All hostile beings within the area suffer 90% penalty to all Use the Force skill results.
Lindrala's Grasp: Target loses 10hp per round, and loses 1 field range on the Force Barrier against Mist of Nightmare. Target is unable to move and be moved. The hand persists until destroyed.
Anomaly of Light Side Energy S11: In presence of Master Lindrala, force energy manifested in the middle of Mist of Nightmare. But it cannot withstand for long. At start of round 6 it will expire if not collected. Eligible: Aspen, Lindrala. Orbs collected 1/5
Lindrala's Options: 1. Move from X to Y. 2. You decide. 3. Free RP.
Droideka3 Attack1|Attack2 15+d20|10+d20 vs Oyo Soresu 12+d20|12+d20
Droideka4 Attack1|Attack2 15+d20|10+d20 vs Oyo Soresu 12+d20|12+d20 |
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Dice
Posts : 575 Experience : 575 Join date : 2017-01-19
| Subject: Re: JEDI EXTRACTION Tue 4 Sep - 3:12 | |
| The member 'Pax Holocron' has done the following action : Dice Roll
#1 'd20' : 5, 7, 1, 16
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#2 'd20' : 14, 3, 12, 10 |
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Pax Holocron Admin
Posts : 904 Experience : 1128 Join date : 2016-12-07
Character Sheet Health Points: (100/100) Shield Points: (75/100) Armor Percentage: (50/100)
| Subject: Re: JEDI EXTRACTION Tue 4 Sep - 3:20 | |
| Droideka3 Attack1|Attack2 20|17 vs Oyo Soresu 1|28 = 10|0 Bolts Damage Droideka4 Attack2 29|13 vs Oyo Soresu 24|22 = 10|0 Bolts Damage - Round9:
►Lindrala (155/119HP) Aya (36/36HP) (Maintaining the Force Field) Murriel Droideka2 (20HP|49SP)(5AC|15AB|10DC)(5REF|0FOR|0WILL|7COM)(Damage 15Bolts|19-20x2) (Murriel Hack R13)(WeaponOverheat R10) Oyo (4/108HP)(ForceSpeed2 R11) Axo (ForceCunning1 R11) Skye (102/102HP) Benna (Stealth) Aspen Droideka3 (20HP|56SP)(5AC|15AB|10DC)(5REF|0FOR|0WILL|7COM)(Damage 15Bolts|19-20x2) Droideka4 (20HP|88SP)(5AC|15AB|10DC)(5REF|0FOR|0WILL|7COM)(Damage 15Bolts|19-20x2)
Mist of Nightmare: Conjured by the Grand Necro Witch, with assistance of the Grand Mind Witch, the Mist of Nightmare uses the energy collected from the dreams and nightmares of Dathomorian inhabitants that the witches have invaded during their centuries long slumber. The nightmare creatures can cross over to the real world as manifestations but they cannot go far away from the mist, they however can enter the barrier. This dark art of the Force slays living creature that finds its way inside the mist. If the living creature stays longer than 1 full round within the mist, it must make Fortitude 17 or die and rise as zombie in next round, if wins then it loses half of its maximum health points (25% if cyborg). Creatures that are within the mist gain 50% concealment. A Force User may create a field safe for living, centered at the caster with 5 square radius. The caster is unable to use standard actions, free actions, or full round actions. It can use only 1 move action per round and when doing so, it must win Use the Force DC or the field radius will shrink by 1 square each time it fails. The closer to the Grand Necro Witch, the stronger Mist of Nightmare becomes, and higher Use the Force DC will be required.
Hall part1: Use the Force 5DC Hall part2: Use the Force 10DC Hall part3: Use the Force 15DC
If the caster flawlessly reaches the GateWay point 1J, move actions will remain default and carry over to next hall part. If the caster fails even one DC, the Mist of Nightmare will affect the caster, reducing the movement speed by 1 square for entire next hall part, making the caster more tired and slowing the movement down to minimum 1 square per movement action at Hall part3. Reahcing GateWay 1J in the Hall part3, without any failed Use the Force since the start of Hall Part1, unlocks special option. Coordination of chosen specialist will be commanded by the protagonist as a free action during her turn.
Aura of Force Disturbance: All hostile beings within the area suffer 90% penalty to all Use the Force skill results.
Lindrala's Grasp: Target loses 10hp per round, and loses 1 field range on the Force Barrier against Mist of Nightmare. Target is unable to move and be moved. The hand persists until destroyed.
Anomaly of Light Side Energy S11: In presence of Master Lindrala, force energy manifested in the middle of Mist of Nightmare. But it cannot withstand for long. At start of round 6 it will expire if not collected. Eligible: Aspen, Lindrala. Orbs collected 1/5
Lindrala's Options: 1. Move from X to Y. 2. You decide. 3. Free RP.
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Lindrala
Posts : 301 Experience : 842 Join date : 2017-06-03
Character Sheet Health Points: (177/136) Shield Points: (0/0) Armor Percentage: (0/0)
| Subject: Re: JEDI EXTRACTION Tue 4 Sep - 17:17 | |
| Movement action: Q10 to R8 Standard action: Force TK DPS: 5+Wis Mod, Critical Hit 20-20 (x2) Target: Droideka 3
Lindrala moves forwards and hits one of the Droidekas with a force push. |
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Dice
Posts : 575 Experience : 575 Join date : 2017-01-19
| Subject: Re: JEDI EXTRACTION Tue 4 Sep - 17:17 | |
| The member 'Lindrala' has done the following action : Dice Roll
'd20' : 11 |
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Aya
Posts : 154 Experience : 510 Join date : 2017-04-23
Character Sheet Health Points: (36/36) Shield Points: (0/0) Armor Percentage: (0/0)
| Subject: Re: JEDI EXTRACTION Wed 5 Sep - 6:27 | |
| Move Action: P10 to S9 Use the Force: 14+d20 vs 10 |
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Dice
Posts : 575 Experience : 575 Join date : 2017-01-19
| Subject: Re: JEDI EXTRACTION Wed 5 Sep - 6:27 | |
| The member 'Aya' has done the following action : Dice Roll
'd20' : 13 |
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Pax Holocron Admin
Posts : 904 Experience : 1128 Join date : 2016-12-07
Character Sheet Health Points: (100/100) Shield Points: (75/100) Armor Percentage: (50/100)
| Subject: Re: JEDI EXTRACTION Wed 5 Sep - 6:31 | |
| Lindrala |14 Kinetic Energy| Droideka3 Aya Use the Force SuccessMurriel is in the mist - Round9:
Lindrala (155/119HP) Aya (36/36HP) (Maintaining the Force Field) ►Murriel Droideka2 (20HP|49SP)(5AC|15AB|10DC)(5REF|0FOR|0WILL|7COM)(Damage 15Bolts|19-20x2) (Murriel Hack R13)(WeaponOverheat R10) Oyo (4/108HP)(ForceSpeed2 R11) Axo (ForceCunning1 R11) Skye (102/102HP) Benna (Stealth) Aspen Droideka3 (20HP|42SP)(5AC|15AB|10DC)(5REF|0FOR|0WILL|7COM)(Damage 15Bolts|19-20x2) Droideka4 (20HP|88SP)(5AC|15AB|10DC)(5REF|0FOR|0WILL|7COM)(Damage 15Bolts|19-20x2)
Mist of Nightmare: Conjured by the Grand Necro Witch, with assistance of the Grand Mind Witch, the Mist of Nightmare uses the energy collected from the dreams and nightmares of Dathomorian inhabitants that the witches have invaded during their centuries long slumber. The nightmare creatures can cross over to the real world as manifestations but they cannot go far away from the mist, they however can enter the barrier. This dark art of the Force slays living creature that finds its way inside the mist. If the living creature stays longer than 1 full round within the mist, it must make Fortitude 17 or die and rise as zombie in next round, if wins then it loses half of its maximum health points (25% if cyborg). Creatures that are within the mist gain 50% concealment. A Force User may create a field safe for living, centered at the caster with 5 square radius. The caster is unable to use standard actions, free actions, or full round actions. It can use only 1 move action per round and when doing so, it must win Use the Force DC or the field radius will shrink by 1 square each time it fails. The closer to the Grand Necro Witch, the stronger Mist of Nightmare becomes, and higher Use the Force DC will be required.
Hall part1: Use the Force 5DC Hall part2: Use the Force 10DC Hall part3: Use the Force 15DC
If the caster flawlessly reaches the GateWay point 1J, move actions will remain default and carry over to next hall part. If the caster fails even one DC, the Mist of Nightmare will affect the caster, reducing the movement speed by 1 square for entire next hall part, making the caster more tired and slowing the movement down to minimum 1 square per movement action at Hall part3. Reahcing GateWay 1J in the Hall part3, without any failed Use the Force since the start of Hall Part1, unlocks special option. Coordination of chosen specialist will be commanded by the protagonist as a free action during her turn.
Aura of Force Disturbance: All hostile beings within the area suffer 90% penalty to all Use the Force skill results.
Lindrala's Grasp: Target loses 10hp per round, and loses 1 field range on the Force Barrier against Mist of Nightmare. Target is unable to move and be moved. The hand persists until destroyed.
Anomaly of Light Side Energy S11: In presence of Master Lindrala, force energy manifested in the middle of Mist of Nightmare. But it cannot withstand for long. At start of round 6 it will expire if not collected. Eligible: Aspen, Lindrala. Orbs collected 1/5
Lindrala's Options: 1. Move from X to Y. 2. You decide. 3. Free RP.
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Murriel
Posts : 79 Experience : 289 Join date : 2017-12-19 Age : 50 Location : Georgia
Character Sheet Health Points: (30/30) Shield Points: (0/0) Armor Percentage: (0/0)
| Subject: Re: JEDI EXTRACTION Wed 5 Sep - 16:29 | |
| Stepping quickly back into the barrier, Murriel's eyes never left her CTI. Things are progressing very quickly and shifting her droid into another configuration would take time. Time they didn't have, but after the failure of the previous attacks something had to be done. Targeting the hostile droid with the weakened shields with the droideka under her control, she makes a quick decision. Commanding the droid with her CTI to enter travel configuration once more and roll/charge into the hostile droid. Watching the CTI, she waits for the explosive blossom that would destroy the two and set the last droid off balance. Yelling around the corner, Murriel screams for all of them to get out of the damn way.
"Heads up!!! Git down!!!"
Movement: M11 to N11 Action: Droid Attack/Charge Droideka #3 (1d20) |
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Dice
Posts : 575 Experience : 575 Join date : 2017-01-19
| Subject: Re: JEDI EXTRACTION Wed 5 Sep - 16:29 | |
| The member 'Murriel' has done the following action : Dice Roll
'd20' : 9 |
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Oyo
Posts : 133 Experience : 477 Join date : 2017-01-24
Character Sheet Health Points: (108/108) Shield Points: (0/0) Armor Percentage: (30/100)
| Subject: Re: JEDI EXTRACTION Thu 6 Sep - 8:18 | |
| Standard Action: Attack +14|+9 (Force Speed) Saber-Staff Damage: d20+11 Saber-Staff Critical: 18-20 x3 Target: Droideka3 Droideka4 |
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Dice
Posts : 575 Experience : 575 Join date : 2017-01-19
| Subject: Re: JEDI EXTRACTION Thu 6 Sep - 8:18 | |
| The member 'Oyo' has done the following action : Dice Roll
#1 'd20' : 2, 17
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#2 'd20' : 14, 9 |
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Axo
Posts : 115 Experience : 365 Join date : 2017-07-04
Character Sheet Health Points: (48/48) Shield Points: (0/0) Armor Percentage: (0/0)
| Subject: Re: JEDI EXTRACTION Thu 6 Sep - 8:21 | |
| Move Action: O10 to R9 Standard Action: Weapon Overheat 2 Backfire Damage: 22 Bolts Target: Droideka4 |
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Dice
Posts : 575 Experience : 575 Join date : 2017-01-19
| Subject: Re: JEDI EXTRACTION Thu 6 Sep - 8:21 | |
| The member 'Axo' has done the following action : Dice Roll
'd20' : 9 |
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Pax Holocron Admin
Posts : 904 Experience : 1128 Join date : 2016-12-07
Character Sheet Health Points: (100/100) Shield Points: (75/100) Armor Percentage: (50/100)
| Subject: Re: JEDI EXTRACTION Thu 6 Sep - 8:29 | |
| Murriel moves to safe inside barrier (Murriel) Dorideka2 |30 Bolts Damage| Droideka3 Oyo |45 Plasma Damage| Kills Droideka3 Oyo |45 Plasma Damage| Droideka4 Axo overeats Droideka4Droideka2 is no longer overheated - Round9:
Lindrala (155/119HP) Aya (36/36HP) (Maintaining the Force Field) Murriel Droideka2 (20HP|49SP)(5AC|15AB|10DC)(5REF|0FOR|0WILL|7COM)(Damage 15Bolts|19-20x2) (Murriel Hack R13) Oyo (4/108HP)(ForceSpeed2 R11) Axo (ForceCunning1 R11) ►Skye (102/102HP) Benna (Stealth) Aspen Droideka4 (20HP|43SP)(5AC|15AB|10DC)(5REF|0FOR|0WILL|7COM)(Damage 15Bolts|19-20x2)(WeaponOverheat R14)
Mist of Nightmare: Conjured by the Grand Necro Witch, with assistance of the Grand Mind Witch, the Mist of Nightmare uses the energy collected from the dreams and nightmares of Dathomorian inhabitants that the witches have invaded during their centuries long slumber. The nightmare creatures can cross over to the real world as manifestations but they cannot go far away from the mist, they however can enter the barrier. This dark art of the Force slays living creature that finds its way inside the mist. If the living creature stays longer than 1 full round within the mist, it must make Fortitude 17 or die and rise as zombie in next round, if wins then it loses half of its maximum health points (25% if cyborg). Creatures that are within the mist gain 50% concealment. A Force User may create a field safe for living, centered at the caster with 5 square radius. The caster is unable to use standard actions, free actions, or full round actions. It can use only 1 move action per round and when doing so, it must win Use the Force DC or the field radius will shrink by 1 square each time it fails. The closer to the Grand Necro Witch, the stronger Mist of Nightmare becomes, and higher Use the Force DC will be required.
Hall part1: Use the Force 5DC Hall part2: Use the Force 10DC Hall part3: Use the Force 15DC
If the caster flawlessly reaches the GateWay point 1J, move actions will remain default and carry over to next hall part. If the caster fails even one DC, the Mist of Nightmare will affect the caster, reducing the movement speed by 1 square for entire next hall part, making the caster more tired and slowing the movement down to minimum 1 square per movement action at Hall part3. Reahcing GateWay 1J in the Hall part3, without any failed Use the Force since the start of Hall Part1, unlocks special option. Coordination of chosen specialist will be commanded by the protagonist as a free action during her turn.
Aura of Force Disturbance: All hostile beings within the area suffer 90% penalty to all Use the Force skill results.
Lindrala's Grasp: Target loses 10hp per round, and loses 1 field range on the Force Barrier against Mist of Nightmare. Target is unable to move and be moved. The hand persists until destroyed.
Anomaly of Light Side Energy S11: In presence of Master Lindrala, force energy manifested in the middle of Mist of Nightmare. But it cannot withstand for long. At start of round 6 it will expire if not collected. Eligible: Aspen, Lindrala. Orbs collected 1/5
Lindrala's Options: 1. Move from X to Y. 2. You decide. 3. Free RP.
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Skye
Posts : 148 Experience : 477 Join date : 2017-07-12
Character Sheet Health Points: (102/102) Shield Points: (0/0) Armor Percentage: (15/100)
| Subject: Re: JEDI EXTRACTION Thu 6 Sep - 14:10 | |
| Movement action: Q11 to T11 Standard action: Two Handed Sniper AB: +20|+16 Damage: 5+d20 Bolts Energy Critical: 15-20 (x3) Target: Droideka 4
Skye takes aim and fires at the remaining Droideka |
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Dice
Posts : 575 Experience : 575 Join date : 2017-01-19
| Subject: Re: JEDI EXTRACTION Thu 6 Sep - 14:10 | |
| The member 'Skye' has done the following action : Dice Roll
#1 'd20' : 10, 4
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#2 'd20' : 15, 12 |
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Benna
Posts : 191 Experience : 639 Join date : 2017-06-06
Character Sheet Health Points: (72/72) Shield Points: (0/0) Armor Percentage: (0/0)
| Subject: Re: JEDI EXTRACTION Thu 6 Sep - 21:10 | |
| With the barrage of damage on the Droideka and seeing Skye lining up her shot Benna decides to move on a take a look around the corner.
Move Action: S7 -> Q4 |
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Aspen
Posts : 70 Experience : 99 Join date : 2017-08-25 Age : 26 Location : MD
Character Sheet Health Points: (42/42) Shield Points: (0/0) Armor Percentage: (0/0)
| Subject: Re: JEDI EXTRACTION Fri 7 Sep - 0:33 | |
| Aspen seeing Oyo in trouble rushes up to heal him. "I got you Boss."
Move Action: R11 to S10 Standard Action: Healing Orbs(X3) on Oyo |
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Dice
Posts : 575 Experience : 575 Join date : 2017-01-19
| Subject: Re: JEDI EXTRACTION Fri 7 Sep - 0:33 | |
| The member 'Aspen' has done the following action : Dice Roll
'd20' : 19, 6, 13 |
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Pax Holocron Admin
Posts : 904 Experience : 1128 Join date : 2016-12-07
Character Sheet Health Points: (100/100) Shield Points: (75/100) Armor Percentage: (50/100)
| Subject: Re: JEDI EXTRACTION Fri 7 Sep - 2:40 | |
| Droideka4 Attack1|Attack2 15+d20|10+d20 vs Oyo Soresu 12+d20|12+d20 |
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Dice
Posts : 575 Experience : 575 Join date : 2017-01-19
| Subject: Re: JEDI EXTRACTION Fri 7 Sep - 2:40 | |
| The member 'Pax Holocron' has done the following action : Dice Roll
'd20' : 13, 8, 5, 7 |
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| Subject: Re: JEDI EXTRACTION | |
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