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Pax Holocron Admin
Posts : 904 Experience : 1128 Join date : 2016-12-07
Character Sheet Health Points: (100/100) Shield Points: (75/100) Armor Percentage: (50/100)
| Subject: Re: JEDI EXTRACTION Sun 25 Mar - 12:39 | |
| Benna cannot move to I16, moving to H16 instead Benna Attack: 19vs10 HIT (undead immune to sneak attack) 4 Bolts DamageAspen turn from acting to early is now applied Lindrala's turn Round 2 starts now - Round2:
â–ºLindrala Aya (Maintaining the Force Field) Murriel Mandalorian Zombie (61/100hp)(10AC 10AB 15DC)(5REF|10FOR|0WILL)(Slam 20 bludgeoning)(Scan3 R6) Oyo Axo Skye Benna Aspen
Mist of Nightmare: Conjured by the Grand Necro Witch, with assistance of the Grand Mind Witch, the Mist of Nightmare uses the energy collected from the dreams and nightmares of Dathomorian inhabitants that the witches have invaded during their centuries long slumber. The nightmare creatures can cross over to the real world as manifestations but they cannot go far away from the mist, they however can enter the barrier. This dark art of the Force slays living creature that finds its way inside the mist. If the living creature stays longer than 1 full round within the mist, it must make Fortitude 17 or die and rise as zombie in next round, if wins then it loses half of its maximum health points (25% if cyborg). Creatures that are within the mist gain 50% concealment. A Force User may create a field safe for living, centered at the caster with 5 square radius. The caster is unable to use standard actions, free actions, or full round actions. It can use only 1 move action per round and when doing so, it must win Use the Force DC or the field radius will shrink by 1 square each time it fails. The closer to the Grand Necro Witch, the stronger Mist of Nightmare becomes, and higher Use the Force DC will be required.
Hall part1: Use the Force 5DC Hall part2: Use the Force 10DC Hall part3: Use the Force 15DC
If the caster flawlessly reaches the GateWay point 1J, move actions will remain default and carry over to next hall part. If the caster fails even one DC, the Mist of Nightmare will affect the caster, reducing the movement speed by 1 square for entire next hall part, making the caster more tired and slowing the movement down to minimum 1 square per movement action at Hall part3. Reahcing GateWay 1J in the Hall part3, without any failed Use the Force since the start of Hall Part1, unlocks special option. Coordination of chosen specialist will be commanded by the protagonist as a free action during her turn.
Lindrala's Options: 1. Move from X to Y. 2. You decide. 3. Free RP.
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Lindrala
Posts : 301 Experience : 842 Join date : 2017-06-03
Character Sheet Health Points: (177/136) Shield Points: (0/0) Armor Percentage: (0/0)
| Subject: Re: JEDI EXTRACTION Mon 26 Mar - 14:44 | |
| 1. Move from J19 to J18 Lindrala's own move action: G18 to H18 Standard Action: Soresu Attack: +12+d20 x2 Damge: Damage: 2+d15 Plasma Energy x 2 Target: Mandalorian Zombie
"Aya keep moving forward!" Lindrala moves to block the path of the Zombie to aya and strikes at it with her light saber |
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Dice
Posts : 575 Experience : 575 Join date : 2017-01-19
| Subject: Re: JEDI EXTRACTION Mon 26 Mar - 14:44 | |
| The member 'Lindrala' has done the following action : Dice Roll
#1 'd20' : 17, 7
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#2 'd15' : 12, 3 |
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Aya
Posts : 154 Experience : 510 Join date : 2017-04-23
Character Sheet Health Points: (36/36) Shield Points: (0/0) Armor Percentage: (0/0)
| Subject: Re: JEDI EXTRACTION Tue 27 Mar - 13:04 | |
| "I can do that." Aya moves forward as told.
Move Action: J19 to J18 Use the Force: 14+d20 |
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Dice
Posts : 575 Experience : 575 Join date : 2017-01-19
| Subject: Re: JEDI EXTRACTION Tue 27 Mar - 13:04 | |
| The member 'Aya' has done the following action : Dice Roll
'd20' : 11 |
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Pax Holocron Admin
Posts : 904 Experience : 1128 Join date : 2016-12-07
Character Sheet Health Points: (100/100) Shield Points: (75/100) Armor Percentage: (50/100)
| Subject: Re: JEDI EXTRACTION Thu 29 Mar - 3:35 | |
| Lindrala Move Action G18 to H18 Error (Already at H18)Lindrala Attack1: 29vs10 HIT 18 Plasma Damage Lindrala Attack1: 14vs10 HIT 6 Plasma Damage Aya Use the Force 25vs5 Mist of Nightmare Success - Round2:
Lindrala Aya (Maintaining the Force Field) â–ºMurriel Mandalorian Zombie (37/100hp)(10AC 10AB 15DC)(5REF|10FOR|0WILL)(Slam 20 bludgeoning)(Scan3 R6) Oyo Axo Skye Benna Aspen
Mist of Nightmare: Conjured by the Grand Necro Witch, with assistance of the Grand Mind Witch, the Mist of Nightmare uses the energy collected from the dreams and nightmares of Dathomorian inhabitants that the witches have invaded during their centuries long slumber. The nightmare creatures can cross over to the real world as manifestations but they cannot go far away from the mist, they however can enter the barrier. This dark art of the Force slays living creature that finds its way inside the mist. If the living creature stays longer than 1 full round within the mist, it must make Fortitude 17 or die and rise as zombie in next round, if wins then it loses half of its maximum health points (25% if cyborg). Creatures that are within the mist gain 50% concealment. A Force User may create a field safe for living, centered at the caster with 5 square radius. The caster is unable to use standard actions, free actions, or full round actions. It can use only 1 move action per round and when doing so, it must win Use the Force DC or the field radius will shrink by 1 square each time it fails. The closer to the Grand Necro Witch, the stronger Mist of Nightmare becomes, and higher Use the Force DC will be required.
Hall part1: Use the Force 5DC Hall part2: Use the Force 10DC Hall part3: Use the Force 15DC
If the caster flawlessly reaches the GateWay point 1J, move actions will remain default and carry over to next hall part. If the caster fails even one DC, the Mist of Nightmare will affect the caster, reducing the movement speed by 1 square for entire next hall part, making the caster more tired and slowing the movement down to minimum 1 square per movement action at Hall part3. Reahcing GateWay 1J in the Hall part3, without any failed Use the Force since the start of Hall Part1, unlocks special option. Coordination of chosen specialist will be commanded by the protagonist as a free action during her turn.
Lindrala's Options: 1. Move from X to Y. 2. You decide. 3. Free RP.
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Murriel
Posts : 79 Experience : 289 Join date : 2017-12-19 Age : 50 Location : Georgia
Character Sheet Health Points: (30/30) Shield Points: (0/0) Armor Percentage: (0/0)
| Subject: Re: JEDI EXTRACTION Thu 12 Apr - 0:58 | |
| Taking careful aim Murriel fires her already drawn blaster pistol at the undead Mandalorian.
Standard Action: Pistol Attack 13 +d20 Target: Undead Mandalorian |
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Dice
Posts : 575 Experience : 575 Join date : 2017-01-19
| Subject: Re: JEDI EXTRACTION Thu 12 Apr - 0:58 | |
| The member 'Murriel' has done the following action : Dice Roll
#1 'd20' : 18
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#2 'd5' : 1 |
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Pax Holocron Admin
Posts : 904 Experience : 1128 Join date : 2016-12-07
Character Sheet Health Points: (100/100) Shield Points: (75/100) Armor Percentage: (50/100)
| Subject: Re: JEDI EXTRACTION Thu 12 Apr - 1:58 | |
| Murriel Attack: 31vs10 HIT 1 Bolt Damage - Round2:
Lindrala Aya (Maintaining the Force Field) Murriel â–ºMandalorian Zombie (36/100hp)(10AC 10AB 15DC)(5REF|10FOR|0WILL)(Slam 20 bludgeoning)(Scan3 R6) Oyo Axo Skye Benna Aspen
Mist of Nightmare: Conjured by the Grand Necro Witch, with assistance of the Grand Mind Witch, the Mist of Nightmare uses the energy collected from the dreams and nightmares of Dathomorian inhabitants that the witches have invaded during their centuries long slumber. The nightmare creatures can cross over to the real world as manifestations but they cannot go far away from the mist, they however can enter the barrier. This dark art of the Force slays living creature that finds its way inside the mist. If the living creature stays longer than 1 full round within the mist, it must make Fortitude 17 or die and rise as zombie in next round, if wins then it loses half of its maximum health points (25% if cyborg). Creatures that are within the mist gain 50% concealment. A Force User may create a field safe for living, centered at the caster with 5 square radius. The caster is unable to use standard actions, free actions, or full round actions. It can use only 1 move action per round and when doing so, it must win Use the Force DC or the field radius will shrink by 1 square each time it fails. The closer to the Grand Necro Witch, the stronger Mist of Nightmare becomes, and higher Use the Force DC will be required.
Hall part1: Use the Force 5DC Hall part2: Use the Force 10DC Hall part3: Use the Force 15DC
If the caster flawlessly reaches the GateWay point 1J, move actions will remain default and carry over to next hall part. If the caster fails even one DC, the Mist of Nightmare will affect the caster, reducing the movement speed by 1 square for entire next hall part, making the caster more tired and slowing the movement down to minimum 1 square per movement action at Hall part3. Reahcing GateWay 1J in the Hall part3, without any failed Use the Force since the start of Hall Part1, unlocks special option. Coordination of chosen specialist will be commanded by the protagonist as a free action during her turn.
Lindrala's Options: 1. Move from X to Y. 2. You decide. 3. Free RP.
Mandalorian Zombie Attack: 10+d20 (20 Bludgeoning Damage) Target: Lindrala Soresu 18+d20 |
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Dice
Posts : 575 Experience : 575 Join date : 2017-01-19
| Subject: Re: JEDI EXTRACTION Thu 12 Apr - 1:58 | |
| The member 'Pax Holocron' has done the following action : Dice Roll
#1 'd20' : 12
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#2 'd20' : 11 |
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Oyo
Posts : 133 Experience : 477 Join date : 2017-01-24
Character Sheet Health Points: (108/108) Shield Points: (0/0) Armor Percentage: (30/100)
| Subject: Re: JEDI EXTRACTION Thu 12 Apr - 2:07 | |
| Not seeing anything through the mist, Oyo storms back and attacks the zombie from behind.
Move Action: J14 to I16 Standard Action: Attack +14|+9 (Force Speed) Saber-Staff Damage: d20+11 Saber-Staff Critical: 18-20 x3 Target: Zombie 10AC |
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Dice
Posts : 575 Experience : 575 Join date : 2017-01-19
| Subject: Re: JEDI EXTRACTION Thu 12 Apr - 2:07 | |
| The member 'Oyo' has done the following action : Dice Roll
#1 'd20' : 8, 10
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#2 'd20' : 10, 11 |
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Axo
Posts : 115 Experience : 365 Join date : 2017-07-04
Character Sheet Health Points: (48/48) Shield Points: (0/0) Armor Percentage: (0/0)
| Subject: Re: JEDI EXTRACTION Thu 12 Apr - 2:12 | |
| Standard Action: Fox Cunning Rank 1 Target: Self
Axo remains where he is and connects with the Force to strength his intelligence. |
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Pax Holocron Admin
Posts : 904 Experience : 1128 Join date : 2016-12-07
Character Sheet Health Points: (100/100) Shield Points: (75/100) Armor Percentage: (50/100)
| Subject: Re: JEDI EXTRACTION Thu 12 Apr - 2:20 | |
| Zombie Attack: 22vs29 Lindrala Defends selfOyo Attack1: 22vs10 HIT 27 Plasma Damage (Scan buffed)Oyo Attack2: 19vs10 HIT 29 Plasma Damage (Scan buffed) Oyo kills Mandalorian Zombie- Round2:
Lindrala Aya (Maintaining the Force Field) Murriel Oyo (ForceSpeed2 R6) Axo (FoxCunning1 R7) â–ºSkye Benna Aspen
Mist of Nightmare: Conjured by the Grand Necro Witch, with assistance of the Grand Mind Witch, the Mist of Nightmare uses the energy collected from the dreams and nightmares of Dathomorian inhabitants that the witches have invaded during their centuries long slumber. The nightmare creatures can cross over to the real world as manifestations but they cannot go far away from the mist, they however can enter the barrier. This dark art of the Force slays living creature that finds its way inside the mist. If the living creature stays longer than 1 full round within the mist, it must make Fortitude 17 or die and rise as zombie in next round, if wins then it loses half of its maximum health points (25% if cyborg). Creatures that are within the mist gain 50% concealment. A Force User may create a field safe for living, centered at the caster with 5 square radius. The caster is unable to use standard actions, free actions, or full round actions. It can use only 1 move action per round and when doing so, it must win Use the Force DC or the field radius will shrink by 1 square each time it fails. The closer to the Grand Necro Witch, the stronger Mist of Nightmare becomes, and higher Use the Force DC will be required.
Hall part1: Use the Force 5DC Hall part2: Use the Force 10DC Hall part3: Use the Force 15DC
If the caster flawlessly reaches the GateWay point 1J, move actions will remain default and carry over to next hall part. If the caster fails even one DC, the Mist of Nightmare will affect the caster, reducing the movement speed by 1 square for entire next hall part, making the caster more tired and slowing the movement down to minimum 1 square per movement action at Hall part3. Reahcing GateWay 1J in the Hall part3, without any failed Use the Force since the start of Hall Part1, unlocks special option. Coordination of chosen specialist will be commanded by the protagonist as a free action during her turn.
Lindrala's Options: 1. Move from X to Y. 2. You decide. 3. Free RP.
Mandalorian Zombie Attack: 10+d20 (20 Bludgeoning Damage) Target: Lindrala Soresu 18+d20 |
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Skye
Posts : 148 Experience : 477 Join date : 2017-07-12
Character Sheet Health Points: (102/102) Shield Points: (0/0) Armor Percentage: (15/100)
| Subject: Re: JEDI EXTRACTION Thu 12 Apr - 17:07 | |
| Movement Action: N19 to K20
Seeing the group dispatch the mandalorian Zombie Skye moves round to the back of the group preparing for anything else that comes next out of the fog. |
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Benna
Posts : 191 Experience : 639 Join date : 2017-06-06
Character Sheet Health Points: (72/72) Shield Points: (0/0) Armor Percentage: (0/0)
| Subject: Re: JEDI EXTRACTION Fri 13 Apr - 20:02 | |
| Readily looking to the mist Benna moves forward
Move Action: H16 -> J14 |
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Aspen
Posts : 70 Experience : 99 Join date : 2017-08-25 Age : 26 Location : MD
Character Sheet Health Points: (42/42) Shield Points: (0/0) Armor Percentage: (0/0)
| Subject: Re: JEDI EXTRACTION Sat 14 Apr - 19:50 | |
| Aspen waits for the others to move forward not wanting to be attacked by something lurking in the mist, so he returns to Aya's side. Move Action: L17 to K18 |
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Lindrala
Posts : 301 Experience : 842 Join date : 2017-06-03
Character Sheet Health Points: (177/136) Shield Points: (0/0) Armor Percentage: (0/0)
| Subject: Re: JEDI EXTRACTION Mon 16 Apr - 19:30 | |
| Movement action self: 18H to 14J 1. Move from 18J to 15J Lindrala moves past the slain Zombie and slightly further ahead. "Keep moving forward." |
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Aya
Posts : 154 Experience : 510 Join date : 2017-04-23
Character Sheet Health Points: (36/36) Shield Points: (0/0) Armor Percentage: (0/0)
| Subject: Re: JEDI EXTRACTION Mon 16 Apr - 19:36 | |
| "Onwards." Aya nods and moves forward even further than before.
Move Action: J18 to J15 Use the Force: 14+d20 |
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Dice
Posts : 575 Experience : 575 Join date : 2017-01-19
| Subject: Re: JEDI EXTRACTION Mon 16 Apr - 19:36 | |
| The member 'Aya' has done the following action : Dice Roll
'd20' : 12 |
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Pax Holocron Admin
Posts : 904 Experience : 1128 Join date : 2016-12-07
Character Sheet Health Points: (100/100) Shield Points: (75/100) Armor Percentage: (50/100)
| Subject: Re: JEDI EXTRACTION Tue 17 Apr - 13:38 | |
| Aya Use the Force 26vs5 Mist of Nightmare Success - Round3:
Lindrala Aya (Maintaining the Force Field) â–ºMurriel Oyo (ForceSpeed2 R6) Axo (FoxCunning1 R7) Revanant (80/80hp)(15AC 15AB 10DC)(10REF|10FOR|15WILL)(Spear) Wraith (50/50hp)(5AC 5AB 15DC)(5REF|5FOR|15WILL)(Incorporeal) Skye Benna Aspen
Mist of Nightmare: Conjured by the Grand Necro Witch, with assistance of the Grand Mind Witch, the Mist of Nightmare uses the energy collected from the dreams and nightmares of Dathomorian inhabitants that the witches have invaded during their centuries long slumber. The nightmare creatures can cross over to the real world as manifestations but they cannot go far away from the mist, they however can enter the barrier. This dark art of the Force slays living creature that finds its way inside the mist. If the living creature stays longer than 1 full round within the mist, it must make Fortitude 17 or die and rise as zombie in next round, if wins then it loses half of its maximum health points (25% if cyborg). Creatures that are within the mist gain 50% concealment. A Force User may create a field safe for living, centered at the caster with 5 square radius. The caster is unable to use standard actions, free actions, or full round actions. It can use only 1 move action per round and when doing so, it must win Use the Force DC or the field radius will shrink by 1 square each time it fails. The closer to the Grand Necro Witch, the stronger Mist of Nightmare becomes, and higher Use the Force DC will be required.
Hall part1: Use the Force 5DC Hall part2: Use the Force 10DC Hall part3: Use the Force 15DC
If the caster flawlessly reaches the GateWay point 1J, move actions will remain default and carry over to next hall part. If the caster fails even one DC, the Mist of Nightmare will affect the caster, reducing the movement speed by 1 square for entire next hall part, making the caster more tired and slowing the movement down to minimum 1 square per movement action at Hall part3. Reahcing GateWay 1J in the Hall part3, without any failed Use the Force since the start of Hall Part1, unlocks special option. Coordination of chosen specialist will be commanded by the protagonist as a free action during her turn.
Lindrala's Options: 1. Move from X to Y. 2. You decide. 3. Free RP.
Lindrala Awareness Success
As the crew moves forward, the mist reveals even more powerful undead lurking in the darkness. A Revanant walking slowly as it drags spear behind its feet, and a floating Wraith crying in its whispers. But that was not all. Wraith usually casts its glance with its glowing eyes to its left. Something else rests in the darkness behind the safe zone of Aya's force barrier. An anomaly of light side energy. How did it get there in all this product of darkness? The feeling flashbacks awakening of Aspen. |
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Murriel
Posts : 79 Experience : 289 Join date : 2017-12-19 Age : 50 Location : Georgia
Character Sheet Health Points: (30/30) Shield Points: (0/0) Armor Percentage: (0/0)
| Subject: Re: JEDI EXTRACTION Wed 18 Apr - 11:24 | |
| Murriel moves forward decreasing the range between herself and the Wraith, which revealed itself just as she started to move.
Move: M19 to M15 |
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Oyo
Posts : 133 Experience : 477 Join date : 2017-01-24
Character Sheet Health Points: (108/108) Shield Points: (0/0) Armor Percentage: (30/100)
| Subject: Re: JEDI EXTRACTION Wed 18 Apr - 14:51 | |
| Frown emerges on Oyo's face beneath his mask, as more undead enter the safe zone. He charges at the Revanant.
Move Action: I16 to H13 Standard Action: Attack +14|+9 (Force Speed) Saber-Staff Damage: d20+11 Saber-Staff Critical: 18-20 x3 Target: Revanant 15AC |
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Dice
Posts : 575 Experience : 575 Join date : 2017-01-19
| Subject: Re: JEDI EXTRACTION Wed 18 Apr - 14:51 | |
| The member 'Oyo' has done the following action : Dice Roll
#1 'd20' : 16, 8
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#2 'd20' : 13, 9 |
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Axo
Posts : 115 Experience : 365 Join date : 2017-07-04
Character Sheet Health Points: (48/48) Shield Points: (0/0) Armor Percentage: (0/0)
| Subject: Re: JEDI EXTRACTION Wed 18 Apr - 14:54 | |
| Move Action: I19 to G16 Standard Action: Scan Rank3 Target: Revanant |
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| Subject: Re: JEDI EXTRACTION | |
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