FORCE RESISTANCE
Force Resistance Creates a barrier around the caster or its target within 5 squares that absorbs all incoming force powers and force-like abilities before collapsing. The amount of force that can be taken before collapsing depends on Force Resistance Rank and Caster's Wisdom Modifier. The Caster may maintain only one Force Resistance at the time, casting another will end active one.
Power Alignment: Light
Damage Type: Light Side Energy
Save: None
Counter: NA
Duration: 5 rounds
Rank 1:
It can absorb up to 1d5 +WIS MOD force ranks before collapsing 20-20 (x2)
Rank 2:
It can absorb up to 2d5 +WIS MOD force ranks before collapsing 20-20 (x2)
Rank 3:
It can absorb up to 3d5 +WIS MOD force ranks before collapsing 20-20 (x2)
Rank 4:
It can absorb up to 4d5 +WIS MOD force ranks before collapsing 20-20 (x2)
Evolution A: Critical Chance +1
Evolution B: Number of absorbed force ranks reflect back to source as damage
Rank 5:
It can absorb up to 5d5 +WIS MOD force ranks before collapsing 20-20 (x2)
Evolution A: Critical Multiplier +1
Evolution B: Number of absorbed force ranks heal the protected target
Evolution C: Mass Force Resistance +5 square aura around target
Force Resistance: Sometimes called Force immunity and Force shield, referred to several applications of the Force used to defend against Force powers. In its most basic definition, Force resistance referred to the resilience that a Force-user exhibited against Force abilities. Since this defense could be overcome by an opponent's superior willpower and mastery of the Force, the Jedi and Sith could learn to generate an aura providing additional protection against Force powers. Such a technique was also known as Force resistance at the novice level, but mastery of it was ascribed the name Force immunity as its user could render some Force powers entirely inert.