HAMMERTIME
This feat allows character to remove shields from its target by scoring a critical hit with physical bludgeoning damage that overheats the generator of the shield. All shield is completely removed from the target for the triggering hit and lasts until your turn in next round.
Feat: Universal
Damage Type: Bludgeoning
Counter: None
Rank 1:Duration: 1 round
Rank 2:Duration: 2 rounds
Rank 3:Duration: 3 rounds
Rank 4:Evolution A: Bludgeoning Weapons deal +25% damage
Evolution B: Target deals -10% damage
Rank 5:Evolution A: Bludgeoning Weapons deal +25% damage
Evolution B: Target deals -10% damage
Evolution C: Adds shield points removed from the target as electrical damage